Grants linked to Behrloo

Today my project manager informed me that a dutch organization, M&ICT, which came about through an intensive cooperation of several departments of local government such as the department of Justice, Eduction, Culture & Science and more, is holding another competition (the 5th to be exact), called ‘Serious Gaming and Simulation for better safety’.

The documentation can be found here (although it’s in dutch) http://www.m-ict.nl/, and to my pleasant surprise, Behrloo, the system of which I am the lead frontend architect, is prominently featured as an example project and might even be a contestant as well. Check out page 11.

Another preliminary research report can be found here: https://www.rijkswaterstaat.nl/rws/wnt/toolbox/ Rij-Assistent%20-%20Rapport%20Serious gaming%20-%20mei%202007.pdf, check out page 40 onwards!

Very nice read, although not all the information is correct. For example they mention that Behrloo has been built in .Net using flash for the graphical elements. The truth is that the backend was built in .Net and the frontend is a fullfletched object oriented system, which -yes- displays graphical elements, but has no less than 300 classes and several subapplications under the hood. No timelines were hurt during the development of this system :).

Nice to see TriMM is mentioned as well!

Signing off!

Hans Wichman

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